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Monster Hunter Rise PC weapons guide: Full list of weapons and new moves

Monster Hunter Rise Pc Weapons Source: Windows Central

Monster Hunter Rise takes place in a world populated with an immeasurable number of monsters, chomping at the scrap to rip and tear y'all to shreds. Thankfully, yous have access to a huge arsenal of weapons that are more than than capable of slaying these beasties plaguing your home, Kamura Village. Each of these weapons has a broad range of strengths and weaknesses that cater towards different hunting playstyles. Non to mention you can customize your weapon's moveset with Switch Skills in betwixt missions so you can become more aggressive and more than mobile in battle.

Every bit a beginner, you may feel overwhelmed at the staggering number of options from which to choose and are unsure which weapon is right for you. So, to help you decide we take put together a guide showcasing every weapon type, how they work, and the new attacks each weapon has received in Monster Hunter Ascent. We volition as well update this list with new attacks these weapons will undoubtedly go far the upcoming expansion, Monster Hunter Rise: Sunbreak. This is our weapons guide for Monster Hunter Ascent on PC.

Monster Hunter Rise (PC) weapons guide: Great Sword

Monster Hunter Rise Oni Demon Armor Male Source: Capcom

The Great Sword is a slow but constructive hit-and-run-style weapon designed to deal big damage in a unmarried striking. You can make precise cuts to a monster's tail with its overhead slashes or articulate out packs of smaller monsters with wild horizontal swings to send them flight. You can also power upwards the strength of your overhead strikes by charging your attack and letting go at the correct moment to unleash even more than harm.

The Great Sword also possesses defensive options to avert or endure incoming impairment such as the power to block or the Tackle technique. This movement allows you to tackle through attacks, ignore monster roars, bargain stun damage which tin can knock them out, and even activate shortcuts to your stronger attacks. The most powerful of which is the Truthful Charged Slash, a devastating double-overhead slash that tin can cutting off monster tails with ease.

New attacks Clarification
Power Sheath You use the Wirebug to movement in the desired direction while sheathing your weapon to avoid attacks or abolish the recovery frames (animation frames where yous try to get back into a neutral position after an set on) of your attacks. It also increases your attack power for a brusk time later on putting your weapon away.
Hunting Edge You leap into the sky and whack a monster in the confront with 1 of two attacks: an airborne Charged Slash or the Plunging Thrust where you stab a monster while plummeting to the ground.
Adamant Charged Slash Yous launch yourself forward using the Wirebug and perform a Strong Charged Slash at the end of the maneuver. Adamant Charged Slash grants hyper armor, a land which allows yous to withstand monster attacks and roars, and then you can assail without being interrupted. However, hyper armor doesn't negate harm, and then use moves like this wisely so you lot don't end upwardly hurting yourself. This is a Switch Skill that can only be switched with Hunting Edge. It is unlocked later on forging or upgrading Great Swords eight times, then talking to Chief Utsushi.
Baby-sit Tackle Y'all charge towards the enemy while blocking their attacks using the Great Sword'southward apartment side every bit a shield. Subsequently blocking an attack, yous can follow up with a True Charged Slash or Rage Slash. This is a Switch Skill that can only exist switched Tackle. It is unlocked after reaching 3-Star Hamlet Quests or 2-Star Hub Quests, then talking to Primary Utsushi.
Rage Slash You stand your ground to gain hyper armor and set up to perform a mighty overhead slash. If yous go hit during the current of air-up, the Rage Slash will deal significantly more damage. Rage Slash is a Switch Skill that tin can only be switched with True Charged Slash. It is unlocked after completing the 5-Star Hub Quest "Grasp the Dandy Sword."

Monster Hunter Rise (PC) weapons guide: Long Sword

Monster Hunter Rise Magnamalo Armor Male Source: Capcom

At start, the Long Sword is a hard weapon to get the hang of, but the rewards for doing and then are worth the dedication. This weapon tin can cut through monster tails like a hot pocketknife through butter, bypass thick monster hides with Spirit Slash attacks, and grant the user a plethora of counterattacks that will go out enemies broad open.

Long Sword has a unique gameplay mechanic called the Spirit Estimate. When you attack with normal strikes and combos, the Spirit Gauge starts filling up with Spirit Energy, which you tin spend to perform the Spirit Slash attacks. If y'all perform a Spirit Slash Finisher at the end of a Spirit Slash combo, the Spirit Gauge volition level upwards. It has iii levels — Lv. 1 (white), Lv. two (yellow), and Lv. 3 (cherry), and with every level increase, your attacks become stronger.

New attacks Clarification
Serene Pose The Wirebug creates a shield made of its Ironsilk while you sheath the Long Sword. If a monster strikes the shield, you volition counterattack them with a slash that deals devastating harm while you lot remain unharmed.
Soaring Kick Yous apply the Wirebug to bound onto a monster and embark one of ii attacks. The Plunging Thrust where you plunge your sword into monster'south hibernate and grants the user natural regeneration of the Spirit Guess. And the Spirit Helm, a literal over-the-top attack that consumes ane level of the Spirit Approximate to bargain a ton of damage.
Silkbind Sakura Slash You charge forward using the Wirebug, strike the monster twice, then sheath your weapon. After the initial strike, several wounds suddenly appear on the monster, ripping it to shreds. When you successfully land this attack, it increases the Spirit Gauge's ability level by one level. This is a Switch Skill that can just exist switched out with the Soaring Kick. It is unlocked after reaching 3-Star Village Quests or 2-Star Hub Quests, so talking to Master Utsushi.
Fatigued Double Slash You describe the Long Sword to perform a vertical slice then a horizontal slash, all the while beingness briefly granted hyper armor to endure an attack. It has fewer combo follow-up options than the Step Slash attack, only information technology makes up for it with the increased damage and hyper armor land. This is a Switch Skill that can only be switched with Step Slash. It is unlocked later on forging or upgrading Long Swords viii times, then talking to Master Utsushi.
Spirit Reckoning Philharmonic At the finish of the Spirit Slash combo, you perform a horizontal strike then slice at the air twice with powerful overhead strikes. If y'all concur the forward directional input on the analog stick or keyboard during the Spirit Reckoning Philharmonic, you can move forward to shut the gap while attacking. This attack levels up the Spirit Gauge by one level if you land the concluding hitting of the combo. This is a Switch Skill that can merely be swapped with the Spirit Roundhouse Combo. It is unlocked after completing the 6-Star Hub Quest "Acquire the Long Sword."

Monster Hunter Rise (PC) weapons guide: Sword & Shield

Monster Hunter Rise Kamura Armor Female Source: Capcom

The Sword & Shield is a versatile weapon featuring skills and gameplay mechanics that can be used for almost any situation. The sword can perform quick slash attacks to cut off tails and close the distance with jumping and sliding attacks. Whereas the shield can defend the user from attacks and inflict stun damage to knock out monsters by punching them in the confront with it. The Sword & Shield fifty-fifty allows the user to use all their items without putting their weapon away, and it'southward the simply weapon that has this feature.

Monster Hunter Ascension has given the Sword & Shield a new counterattack that only be executed while blocking. Later on using this counterattack, y'all tin can immediately transition into the Perfect Rush combo, a series of fast strikes that can bargain a ton of harm if all the strikes are timed correctly.

New attacks Description
Falling Shadow You spring into the air using the Wirebug and strike the monster at the end of the jump. You lot can then follow up with another slash attack or bash them in confront with the shield as you fall back down to Earth.
Windmill Y'all attach your sword to the Wirebug's Ironsilk and spin it around to damage every monster inside range. You lot are completely invulnerable during this attack so information technology can be useful to avert incoming damage if you are cornered.
Metsu Shoryugeki You raise your shield to block an assault and then use the Wirebug to launch yourself into the air while uppercutting the monster's jaw with your shield. At the apex of your leap, yous can and so plunge your sword into the monster or punch them in face once again as you come crashing down like a comet. If you manage to block a monster'southward assault perfectly, the Metsu Shoryugeki will bargain more damage than normal. This is Switch Skill that can but be switched with Windmill. It is unlocked after completing the iv-Star Hub Quest "Written report the Sword & Shield".
Drill Slash Combo Afterwards a shield-fustigate combo, y'all stab a monster in the face up with your sword, and then violently rip information technology out. This attack deals extra elemental damage when using elemental Sword & Shields or has a higher chance of inflicting condition effects when used with status issue-based Sword & Shields. This is a Switch Skill that tin can merely be switched with the Hard Basher Combo. It is unlocked after forging or upgrading Sword & Shields eight times, then talking to Primary Utsushi.
Sliding Slash You perform an evasive slide on the basis to hack at the monster's underbelly. If you hit the monster or execute an attack during the slide, you can jump in the air for a follow-up slash attack. This is a Switch Skill that just be switched with the Advancing Slash. Information technology is unlocked afterward reaching iii-Star Village Quests or 2-Star Hub Quests, and so talking to Principal Utsushi.

Monster Hunter Rise (PC) weapons guides: Dual Blades

Monster Hunter Rise Somnacanth Armor Male Source: Capcom

The Dual Blades are the fastest melee weapons to use, and when mastered, allows you to dance circles around your foes while hacking them upwards. They possess quick, multi-striking combos that pair with elemental and status effect Dual Blades and elusive mobility options to avoid dangerous attacks at the final 2d.

Dual Blades have a special gameplay mechanic chosen Demon Way. When you activate it, you have more attacks at your disposal, your movement speed is increased, and your dodge roll is replaced with a nuance. However, your stamina gradually drains away while Demon Mode is agile, then you volition have to make sure you don't exhaust yourself while chopping up the monster. While attacking in Demon Fashion, a small bar called the Demon gauge will begin to fill. When information technology is full, y'all will enter Archdemon Style, a land which grants the user access to attacks from Demon Mode without activating it.

New attacks Description
Shrouded Vault Yous charge forward to slice and dice monsters with the Dual Blades. If you get attacked during this technique, you parry the monster'due south attack and continue attacking.
Piercing Bind You stick an explosive kunai dagger into a monster's hibernate, which will detonate afterwards a few seconds. If y'all attack the spot where the dagger is fastened to before it explodes, it will deal extra impairment depending on how many times y'all struck information technology. Exist warned that Piercing Demark has a very short range, so you will need to exist right up adjacent to a monster to country information technology.
Tower Vault You use the Wirebug to launch yourself into air and perform either an airborne contrivance or activate Demon Manner to hurl yourself at the monster. If your aerial assault lands on the monster, you lot spin your Dual Blades across their torso from head to tail, lacerating their spine in the process. This is a Switch Skill that tin simply be replaced with Piercing Bind. It is unlocked after completing the six-Star Hub Quest "Dissect the Dual Blades".
Demon Flight While Demon Mode or Archdemon Mode is active, you perform an acrobatic aerial spin set on with your Dual Blades. If you successfully land your assault, you lot vault off the monster's body to let out more aerial slashes. As well, if yous time the assail correctly, you lot can parry monster attacks and roars when vaulting off them. This is a Switch Skill that tin can merely be switched with Demon Flurry Blitz. It is unlocked later on reaching iii-Star Village Quests or two-Star Hub Quests, and then talking to Master Utsushi.
Feral Demon Mode Feral Demon Style is an alternate version of Demon Mode. Information technology trades the regular Demon Manner'due south fast dashes with shorter dashes that let you to assail while dodging. This is a Switch Skill that tin only be switched with Demon Manner. It is unlocked after forging or upgrading Dual Blades 8 times, then talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Hammer

Monster Hunter Rise Royal Ludroth Armor Female Source: Capcom

The Hammer is the Great Sword'due south blunt analogue in terms of raw power. This bludgeon'due south principal purpose is to KO monsters by inflicting stun damage when smacking them into the confront, leaving them vulnerable for your teammates to wail on them.

You tin also accuse up each hammer strike to increase the harm output just like the Great Sword. Even so, the Hammer allows yous to move around while charging upward, so you can position yourself to striking a monster's weak spot. The drawback to blunt weapons is that they tin can't cut off tails.

New attacks Clarification
Silkbind Spinning Bludgeon You transport out the Wirebug to pull you into air and perform a spinning hammer attack. Before activating this attack or while preparing to spring, you lot can charge up the hammer to increase the Silkbind Spinning Bludgeon'due south impairment.
Impact Crater This is an extremely powerful move where you perform a flying uppercut with the Hammer and bring it downwardly onto a monster'south skull. If you accuse up the Hammer before executing this motility, the damage output will get so great it will leave a small crater on the basis.
Dash Breaker You send out the Wirebug a few meters forward and use its Ironsilk to fling yourself at the monster to whack them in the face. During the forward push, you lot gain hyper armor to ignore monster attacks and roars and then you can attack without break. You can also accuse up the Hammer while prepping for launch to deal extra damage. This is a Switch Skill that can simply be swapped with Silkbind Spinning Bludgeon. It is unlocked later reaching 3-Star Village Quests or 2-Star Hub Quests, and so talking to Master Utsushi.
Water Strike This is an overhead smash that, if used at the showtime of a monster's set on or roar, it will block it. You lot can and so immediately assail with a golf game swing on the target. This is a Switch Skill that can only exist switched with Side Blast. It is unlocked after completing the 5-Star Hub Quest "Honing your Hammer".
Charge Switch: Courage Charge Switch: Courage changes the properties of your Hammer's charge attacks. It reduces the levels you can charge your attacks at in exchange for the power to concatenation multiple, fast charged-hammer attacks. This is a Switch Skill that can only be switched Charge Switch: Courage Charge. Information technology is unlocked afterward forging or upgrading Hammers eight times, then talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Hunting Horn

Monster Hunter Rise Basarios Armor Male Source: Capcom

The Hunting Horn is, without a doubt, the most bizarre weapon in the Monster Hunter serial. It is a blunt weapon like the Hammer that also functions every bit a musical instrument. How this weapon works is that with every attack you execute, you lot generate a musical annotation. When you lot produce two of the aforementioned notes, the Hunting Horn activates a melody that grants the user and their teammates temporary boosts to their stats, restored wellness, and other benefits depending on what Hunting Horn they're using.

When you collect the right combination of notes, you can initiate the Magnificent Trio, an ear-piercing soundwave attack that can KO monsters and activate all melodies simultaneously. The Hunting Horn also possesses another powerful song set on chosen the Infernal Melody. Whenever yous attack or activate a melody, the Infernal Melody gauge will beginning to fill up. Once it is fully charged up, you tin can activate Infernal Melody later the Magnificent Trio or the Slide Beat to let loose a hard-hit song that not just blasts the monster'south eardrums, it as well grants the whole party a 20% attack heave for a brusk time.

New attacks Clarification
Slide Beat The Slide Vanquish has you sending out the Wirebug to pull y'all towards a monster and blast them with a soundwave set on. During this motion, y'all gain hyper armor so you can ignore attacks and roars. If you have Infernal Melody readied, you tin can play it the end of Slide Crush.
Earthshaker You institute a kunai knife wrapped in Wirebug's Ironsilk into a monster, plug it into your Hunting Horn, and play a devastating soundwave attack directly inside their body. The Earthshaker is nearly guaranteed to KO any monster in a single hit if information technology is used in their skull.
Bead of Resonance The Bead of Resonance places a Wirebug cocoon on the ground. Whenever you play a tune, it repeats it to vitrify any histrion within its radius while damaging monsters with its own soundwave attacks. This is a Switch Skill that can only be switched with Earthshaker. It is unlocked after forging or upgrading Hunting Horns eight times, then talking to Master Utsushi.
Melodic Slap This move swings your Hunting Horn to evangelize a quick slap. It trades attack ability for more stunning impairment to KO monsters faster. This is a Switch Skill that can but be switched with Overhead Smash. It is unlocked after completing the iv-Star Hub Quest "Honing your Hunting Horn".
Melody Mode: Echo Melody Style: Repeat changes the Hunting Horn's melodies and song recitals to role more than like the Hunting Horns of previous Monster Hunter games. This way has you lot manually activate melodies yourself after queuing multiple musical notes, instead of playing them automatically every bit you assault. This is a Switch Skill that can only be swapped with Melody Way: Performance. Information technology is unlocked subsequently reaching 3-Star Hamlet Quests or 2-Star Hub Quests, then talking to Master Utsushi.

Monster Hunter Rising (PC) weapons guide: Lance

Monster Hunter Rise Aknosom Armor Male Source: Capcom

The Lance'south game plan is all about belongings your ground and stabbing enemies in the face up over and over once more. It has the toughest shield out of all the melee weapons, capable of guarding confronting nearly every set on from a monster. The Lance also features a number of counterattacks with the shield, so you can go on attacking unabated.

The Lance has a slow walking speed but makes up for that with mobility skills. The Dash Attack has you running after a monster with your lance out to kill them like a jousting knight. You can't perform dodge rolls with the Lance, instead you lot practise quick side-steps or back-hops with your shield out so yous can block attacks while re-positioning yourself.

New attacks Description
Twin Vines You stick an Ironsilk-covered kunai dagger into a monster and cause it to draw its attending mostly towards yous. While the pocketknife is attached, yous tin can pull yourself towards the monster to stick shut to it.
Ballast Rage Yous ready your shield to block an incoming attack, then immediately counterattack when striking. You also gain a temporary set on boost which increases depending on the strength of the monster's attack that was blocked.
Spiral Thrust You use the shield to parry an set on, then utilize the Wirebug to dash frontwards and backwards, piercing the monster equally you go. This is a Switch Skill that can only be switched with Anchor Rage. It is unlocked after completing the 5-Star Hub Quest "Acquire the Lance".
Shield Charge You lot raise your shield and charge towards the monster to fustigate them in the face with information technology. You can also block attacks during the accuse since you use your shield for this technique. This is a Switch Skill that can only swapped the Dash Attack. Information technology is unlocked after reaching 3-Star Hamlet Quests or 2-Star Hub Quests, then talking to Master Utsushi.
Insta-Block Y'all swing your shield in an arc motion to parry an assault. If timed correctly, you tin can immediately counterattack, but if timed poorly you will be vulnerable for a few seconds. This is a Switch Skill that tin only be switched the regular Guard. It is unlocked after forging or upgrading Lances eight times, then talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Gunlance

Monster Hunter Rise Great Baggi Armor Female Source: Capcom

The Gunlance is the Lance'southward flatulent cousin, focusing on high-damaging explosions instead of precise pokes. It possesses a similar moveset and shield to the Lance, but with the added add-on of Gunlance shells. These shells burn down explosions that inflict a fixed amount of damage depending on the Gunlance's shelling levels. Besides, these shells completely ignore a monster's defensive properties, making the Gunlance ideal for fighting monsters with hides equally thick as rocks.

You can fire Gunlance shells individually, charge them up for bigger blasts, fire them between melee combos, or detonate them all at once after performing an Overhead Smash. Other tools in the Gunlance's kit include the Wyrmstake Cannon, an armor-piercing and explosive drill that bores into a monster's body before igniting. And the Wyvern Fire, an assault where you concord your shield upwards to block attacks while charging up the Gunlance to fire a massive burst of fire that will blow flying monsters out of the heavens.

New attacks Description
Guard Edge The Guard Edge uses the Wirebug to form an Ironsilk shield effectually the user to aid them block an attack. When blocking an attack successfully, it restores your Gunlance's sharpness levels, and you tin immediately counterattack with a Overhead Smash or the Wyrmstake Cannon.
Hail Cutter You fly into the heaven using the Wirebug, reload whatever used Gunlance shells, and finally perform an Overhead Smash when you land. This attack also reduces the recharge time for your Wyvern Burn if you take used information technology prior to performing Hail Cutter.
Ground Splitter The Ground Splitter has the Wirepug propel you forward while grinding the Gunlance on the ground before executing an upwards slash. Scrapping the Gunlance causes it to estrus up, and during this state, your Gunlance's shells, Wyrmstake Cannon and Wyvern Fire can deal extra damage. You also gain hyper armor while performing the Ground Splitter and so you lot tin use it to close the gap without being interrupted past roars or attacks. This is a Switch Skill that can only be swapped with Hail Cutter. Information technology is unlocked after reaching 3-Star Hamlet Quests or 2-Star Hub Quests, then talking to Master Utsushi.
Guard Reload The Guard Reload uses the shield to block an attack while reloading your Gunlance shells and Wyrmstake Cannon. The only drawback is that it only reloads half every bit many shells compared to Quick Reload. Guard Reload is a Switch Skill that can only be swapped with Quick Reload. It is unlocked after completing the 6-Star Hub Quest "Grasp the Gunlance".
Blash Dash You charge up your Gunlance shells to burn down backside you lot and use the recoil from the explosion to send you flight across the area similar a rocket. You lot tin fire multiple Nail Dashes in mid-flight to encompass more ground or re-directly yourself. You lot tin cancel the Nail Dash at whatsoever time by firing a trounce or with an Overhead Smash, so you lot don't overshoot the target. This is a Switch Skill that can just be Switched with Charged Shelling. Information technology is unlocked later forging or upgrading Gunlances eight times, then talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Switch Axe

Monster Hunter Rise Cyborg Armor Male Source: Capcom

The Switch Axe is one of the crazier weapons of Monster Hunter Ascension. It is a giant boxing axe that can transform into a giant sword that lets out small explosions when you lot hit a monster. Learning the intricacies of each mode and alternating between them is the key to mastering the Switch Axe.

The axe manner features big meaty chops and evasive techniques you can use in the middle of combos to escape danger. Every axe attack fills a bar chosen the Switch Approximate, and when it is filled enough, y'all can activate the Switch Axe's sword style.

The sword mode deals more damage than the axe style, but your walking speed is dramatically decreased, and you don't have admission to the Axe Mode's evasion moves. When you attack in sword mode, information technology depletes the Switch Gauge, and when it runs out you will exist forced back into Axe Mode with a lengthy reload animation that leaves you at gamble to enemy attacks.

The secret weapon of the Switch Axe is its phials. Depending on the type of phial your Switch Axe is equipped with, it can augment the set on ability of a Switch Axe'due south raw or elemental backdrop, or fifty-fifty grant it the ability to exhaust or KO monsters. To actuate the phial's furnishings, you must enter the Amped State past attacking in Sword Mode. Once you take achieved the Amped Land, both Axe and Sword Modes will become empowered past the phial, and you lot will proceeds a new Sword Manner attack called the Zero-Sum Elemental Discharge. This assail plunges your Switch Axe into the monster's trunk and blows them up from the within using the phial's stored energy.

New attacks Description
Switch Charger The Wirebug helps yous dodge monster attacks while recharging the Switch Approximate. In addition, the Switch Guess won't run out for a brief period after executing this motion.
Invincible Gambit The Wirebug launches you forward while you wildly swing your Switch Axe in Axe Style. During this assail, you gain hyper armor so you can swing without getting knocked dorsum or existence stunning by monster roars.
Soaring Wyvern Bract You lot jump into the air using the Wirebug while doing a slashing uppercut. You tin can and then perform an aerial nuance towards a monster at the end of the spring to stab them in Sword Style. An explosion will trigger before long afterward the concluding hit and deal lots of damage. You can apply Soar Wyvern Blade at the end of a Cipher-Sum Elemental Discharge to recover quickly from the recoil and continue assaulting the monster. This is a Switch Skill that tin can just be switched with Invincible Gambit. It is unlocked later on reaching 3-Star Village Quests or ii-Star Hub Quests, then talking to Master Utsushi.
Forward Overhead Slash You run forward to bring downwards your Switch Axe on a monster whilst in Axe Way. It has a slow wind-up merely inflicts a substantial corporeality of damage and you tin quickly switch into Sword Manner to execute a Double Slash afterward. This is a Switch Skill that tin only exist switched with Forward Slash. It is unlocked afterward forging or upgrading Switch Axes eight times, so talking to Master Utsushi.
Compressed Finishing Discharge You unleash the Switch Axe'southward storied phial energy to burn a massive explosion while swinging your weapon. The Amped State does not change the backdrop of this move. Be mindful of teammates when using Compressed Finishing Discharge in multiplayer as the explosion will send them flight. This is a Switch Skill that can merely be switched with Elemental Discharge. It is unlocked after completing the 4-Star Hub Quest "Study the Switch Axe".

Monster Hunter Rise (PC) weapons guide: Charge Blade

Monster Hunter Rise Mystery Spider Armor Female Source: Capcom

The Charge Bract is the almost circuitous weapon in a hunter'due south armory equally it combines the transformation mechanics of the Switch Axe with the jack-of-all-trades features of Sword & Shield. Like Switch Axe, Charge Blade has a Sword Style and an Axe Mode.

Sword Manner functions similarly to Sword & Shield, except your move speed is decreased, you tin can't use items with your weapon out, and you have a stronger shield to cake bigger attacks. How Charge Blade works is that you assail in Sword Fashion to build kinetic energy within the sword, and then transfer it into phials inside the shield. Once you have enough phials filled, you are set up to use the full might of the Axe Mode.

Axe Manner combines your sword and shield together to grade a battle axe. In Axe Style, yous spend the stored energy within your Charge Blade's phials to grant your axe the ability to cause a small-scale explosion with every striking. You lot can likewise use all your phials at in one case to perform the Charge Blade'south ultimate set on, the Super Amped Elemental Discharge, to annihilate all monsters within range.

There are two types of phials Charge Blades can exist equipped with. There is the Elemental Phials, which inflict extra elemental damage, or the Impact Phials, which deal extra raw damage and stun harm if used on a monster'south head.

New attacks Clarification
Morphing Advance As the name implies, you advance towards a monster while your weapon morphs into Axe Style. Y'all can gain hyper armor during this move so you tin can close the gap without being knocked down by monster attacks. At the end of the accelerate, you can combo into various attacks.
Counter Peak Performance You assume a baby-sit stance while the Wirebug covers the expanse surrounding you with Ironsilk. If you go attacked in this stance, all your Charge Blade'due south phials get filled, and you can immediately counterattack with various moves such equally the Super Amped Elemental Discharge.
Axe Hopper You slam the Charge Blade into the ground while in Axe Style and utilise it to vault into air while the Wirebug pulls you upward fifty-fifty higher. At the pinnacle of your jump, you can perform an Elemental Discharge or a Super Amped Elemental Belch that hits harder than normal as you land. This is a Switch Skill that can only exist switched with Counter Elevation Performance. Information technology is unlocked after completing the 5-Star Hub Quest "Charge Blade Coalescing".
Counter Morph Slash When you switch between Sword Axe and Axe Mode, there is a short window where you use the shield to block an attack, then follow it upwards with an Elemental Belch or a Super Amped Elemental Discharge. The guard window is bigger than the Morph Slash and the ensuing harm from the Discharge attacks will be higher than normal if yous manage to block an assail successfully. The only drawback is that Counter Morph Slash takes longer to perform than the regular Morph Slash. This is a Switch Skill that can merely be switched with Morph Slash. It is unlocked after forging or upgrading Charge Blades viii times, then talking to Master Utsushi.
Condensed Spinning Slash This attack powers upward the regular axe attacks of Axe Fashion by turning it into a buzzsaw that rips into monsters' hides. While the Axe Mode is powered-upward, the Phials will generate energy on their own and every striking will inflict multiple ticks of harm. This is a Switch Skill that tin only exist switched with Condensed Element Slash. It is unlocked after reaching three-Star Village Quests or 2-Star Hub Quests, and so talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Insect Glaive

Monster Hunter Rise Khezu Armor Male Source: Capcom

The Insect Glaive tin can be used to fight monsters on the ground and in the air without the need for Wirebugs. This weapon features fast ground-based combos and the power to pole-bound to the sky and permit out aerial attacks to bring down flying monsters.

Information technology besides includes its own bug companion separate from the Wirebug called a Kinsect. The Kinsect can be ordered to excerpt fluids from a monster alike to a mosquito. It then takes those extracts and transfers them onto yous to increase your attack and defense force power, heal your wounds, make your aerial dashes go farther, and fifty-fifty grant you new attacks to use.

At that place are numerous species of Kinsects you can bring to a chase, each with their own attack types and secondary properties. Some Kinsects can cut off tails while others can KO monsters like a blunt weapon. Powder Kinsects will automatically extract fluids on marks you lot accept planted on the monster. Assist Kinsects will assail monsters automatically in one case you take enough extracts. And Speed Kinsects travel the fastest and can be commanded to charge up for a fastball-like attack.

New attacks Clarification
Silkbind Vault This move lets you jump even college than a normal aerial leap. If used while airborne, it resets your aerial dodge limit so you tin can stay in the air longer, or you can redirect yourself in example you're jumping into danger.
Recall Kinsect Y'all perform an acrobatic dodge and control the Kinsect to render to your side while information technology sprinkles healing extracts to heal teammates along the way. Information technology will besides damage monsters it comes beyond during its recall and recover its stamina when information technology returns to you.
Diving Wyvern While in the air, you dive downwards to kill your Insect Glaive into a monster. If you lot use a few aerial attacks before activating Diving Wyvern, it volition inflict even more depending on how many you lot used. This is a Switch Skill that tin can only be switched with Recollect Kinsect. It is unlocked after completing the six-Star Hub Quest "Invoke the Insect Glaive".
Advancing Roundslash Y'all perform a basis-based spin assault with Insect Glaive and if you go hit, yous will parry the attack and leap off the monster. This is a Switch Skill that tin merely exist switched with Leaping Slash. Information technology is unlocked after forging or upgrading Insect Glaives viii times, so talking to Principal Utsushi.
Tetraseal Slash This is a four-hit philharmonic attack that paints the target with a marker for Kinsects to gather extracts from. This is a Switch Skill that tin can only be switched with Tornado Slash. It is unlocked after reaching 3-Star Village Quests or ii-Star Hub Quests, then talking to Principal Utsushi.

Monster Hunter Rise (PC) weapons guide: Bow

Monster Hunter Rise Bishaten Armor Male Source: Capcom

The Bow is 1 of 3 purely ranged weapons you can use to harm monsters at a distance. This weapon is all well-nigh dodging and weaving through attacks and letting loose a volley of arrows into the monster's weak spots. You tin can charge an pointer for a big hit and launch a bag of dust that will grant buffs to teammates within range. You tin can also coat your arrows with special coatings that boost their damage output or enable them to inflict status effects.

The Bow'south biggest set on is the Dragon Piercer. This move attaches a couple of fireworks to an arrow and fires like a missile towards the monster, piercing its hide and ripping through its body. However, most every activity with the Bow costs a huge chunk of your stamina. So y'all will need to use items or armor skills that will help mitigate the hefty stamina loss when using this deadly weapon.

New attacks Clarification
Herculean Depict You use the Wirebug to dash in a desired direction and ability up your Bow'southward attack power for a short time.
Focus Shot You perform an evasive backflip and then recover your stamina by crouching upon landing.
Aerial Aim The Wirebug pulls you into the air and while you lot're airborne, burn down a rain of arrows more powerful than firing them unremarkably, and and so swoop down to stab the monster with an arrow. This is a Switch Skill that can only be switched with Focus Shot. It is unlocked after forging or upgrading Bows eight times, then talking to Master Utsushi.
Absolute Power Shot Afterward firing a normal pointer, you can then fire a more than potent shot that tin can KO a monster, only it costs a lot of stamina to use. This is a Switch Skill that can only be switched with Ability Shot. It is unlocked subsequently completing the half-dozen-Star Hub Quest "Be One with the Bow".
Dodgebolt While charging your Bow's shots, yous can contrivance while slashing at monsters with an arrow. Dodgebolt can besides cut through monster attacks and roars when used at the right fourth dimension, finer negating them. This is a Switch Skill that tin simply be switched with Charging Sidestep. It is unlocked after reaching 3-Star Village Quests or 2-Star Hub Quests, so talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Calorie-free Bowgun

Monster Hunter Rise Great Izuchi Armor Male Source: Capcom

The Light Bowgun is a behemothic gun that lets you burn bullets while on the move. Y'all can load your Light Bowgun with unlike types of ammo to assist y'all in fighting any monster:

  • Normal-type ammo to deal a good corporeality of damage to weak spots.
  • Pierce-type ammo goes through a target's hide and deals damage as it travels through their body. This is all-time suited for monsters with long bodies like Leviathans or Brute Wyverns for instance.
  • Spread ammo has short range but packs the firepower of a shotgun.
  • Sticky ammo are rockets that stick to a monster'southward body and blow upwards later a few seconds. They also deal stun harm which tin knock a monster out if the Viscid ammo lands on their head.
  • Slicing ammo explodes into miniature blades that can slice off tails.
  • Shrapnel ammo functions like Spread ammo, but it has a bigger range with less set on power. This ammo blazon is best used when you are fighting multiple monsters at once like during a Rampage quest.
  • Cluster Bombs are pocket-sized bombs that you fire into the air like mortar shells. Upon touch, the bomb detonates and splits into smaller bombs for more explosions.

Light Bowguns likewise go access to ammo types that bargain elemental impairment or inflict status effects. Unfortunately, Bowgun ammo is not space similar the Bow's arrows. Y'all will need to purchase the ammo in shops or crafting materials from shops or gathered in the field to craft more ammo in the centre of a fight.

They also grant the user access to a special ammo blazon called Wyvernblast that can exist planted on the footing. These landmines will detonate if a monster steps on them or if a player attacks them. The explosion will deal a fixed corporeality akin to a Gunlance's shelling attacks.

New attacks Clarification
Silkbind Glide You pull yourself towards a monster using the Wirebug's Ironsilk and burn a charged shot at point-blank range.
Fanning Vault You jump into the air to dodge attacks and fire off bullets or Wyvernblast mines while airborne. This motion allows you to stick Wyvernblast mines onto a monster'southward body.
Fanning Maneuver Y'all use the Wirebug to pull you left or right and then you can fire at a monster'due south blindside. You also get a temporary boost to your attack power when you perform this maneuver. Fanning Maneuver allows you to fire while existence pulled, including Cluster Bombs which normally crave y'all to crouch downward to burn down. This is a Switch Skill that can only be switched with the Fanning Vault. Information technology is unlocked afterward reaching iii-Star Hamlet Quests or ii-Star Hub Quests, and so talking to Master Utsushi.
Elemental Reload Yous reload your ammo types at a slower pace, but the harm output of elemental ammo gets increased as a trade-off. This is a Switch Skill that tin only be switched with Reload. It is unlocked after completing the 4-Star Hub Quest "Learning the Low-cal Bowgun".
Quickstep Evade Your contrivance rolls travel at a shorter distance but you can recover faster than a regular dodge and your side by side shot gets an attack boost. This is a Switch Skill that tin can only be switched with Frontward Dodge. It is unlocked later on forging or upgrading Light Bowguns 8 times, and so talking to Master Utsushi.

Monster Hunter Rise (PC) weapons guide: Heavy Bowgun

Monster Hunter Rise Tetronadon Armor Male Source: Capcom

The Heavy Bowgun exchanges the mobility and Wyvernblast landmines of the Light Bowgun for more powerful ammo types and being able to attach a shield to block attacks. Information technology has access to the same ammo types equally the Light Bowgun and tin accuse up every shot for more impairment. All the same, the Heavy Bowgun has a few unique ammo types that Lite Bowgun doesn't have admission to:

  • The Wyvernheart special ammo converts the Heavy Bowgun into a walking turret that mows down annihilation in its path.
  • The Wyvernsnipe special ammo fires an explosive round into a monster which sets off a chain of explosions across their torso.
  • Wyvernfire ammo blazon functions the same as the Gunlance's Wyvern Burn, except there is no cooldown timer. So long every bit you have the bullets, you tin can burn this as many times as y'all desire.
New attacks Description
Free Silkbind Glide The Wirebug pulls yous forrard and then you can fire a close-range shot or chop-chop sheath your weapon at the end of the slide.
Counter Shot You cover your trunk in the Wirebug's Ironsilk to block an incoming assault and then counterattack with a charged shot.
Counter Charger You parry a monster'due south attack and so augment the Heavy Bowgun with a passive buff that shortens the charging time required for charged shots. This is a Switch Skill that tin can only exist switched with Counter Shot. It is unlocked after completing the 5-Star Hub Quest "Strop your Heavy Bowgun".
Tackle The Heavy Bowgun gains the ability to use the Great Sword's Tackle so you can power through monster attacks and shoot immediately afterward. This is a Switch Skill that can only be switched with the Melee Attack. It is unlocked after forging or upgrading Heavy Bowguns eight times, then talking to Principal Utsushi.
Healing Mech-Wyvernsnipe This changes Wyvernsnipe and Wyvernheart and then they inflict less merely they heal the user with every successful hit. This is a Switch Skill that tin only be switched with Mech-Wyvernsnipe. Information technology is unlocked later on reaching 3-Star Village Quests or 2-Star Hub Quests, so talking to Chief Utsushi.

Which weapon will you accept up in Monster Hunter Rise?

As you can come across, in that location are many absurd weapons from which to choose in this game. You tin focus on mastering one weapon or go the extra mile and chief every weapon to become the earth'southward best monster hunter. This game's rich diverseness of weapon options is i reason why Monster Hunter Rise one of the best multiplayer games on PC.

Monster Hunter Ascent is available for Nintendo Switch and is now bachelor for PC via Steam.

Happy hunting!

Monster Hunter Rise Pc Box Art

Monster Hunter Rise

Information technology is time to prepare for The Rampage

Monster Hunter Rise is the latest entry in Capcom's activeness hunting serial, Monster Hunter. The peaceful village is under threat of being trampled underfoot past a horde of monsters, and it is upward to y'all to save it. Forge powerful weapons and armor to hunt the biggest game and bring your friends in branch multiplayer to aid you in fending off the dangerous Magnamalo.

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Source: https://www.windowscentral.com/monster-hunter-rise-pc-weapon-guide

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